![]() | |
Type | Subsidiary |
---|---|
Industry | Video games |
Founded | 2007 |
Defunct | 2016 |
Headquarters | Vancouver, Canada |
Parent | Microsoft Studios |
BigPark was a Canadian video game developer owned by Microsoft Studios.
History[]
Microsoft acquired BigPark in 2009, a few months prior to the announcement of the Kinect sensor (known then as "Project Natal").[1][2] Their first project was to be Joy Ride, a casual racing title which incorporated Xbox Live Avatars and used the Kinect motion sensing device. The game was originally intended to be a free Xbox Live Arcade game, but was eventually renamed Kinect Joy Ride and became a launch title for Kinect. Later, the company became more involved in providing interactive content that would be shown alongside live television as part of the Xbox One platform.[3] As Microsoft moved away from the Kinect around 2016, BigPark along with several other studios that had been part of Microsoft's Kinect efforts were folded into the company.[4]
Games[]
- Kinect Joy Ride Template:En dash Xbox 360 (2010)
- Kinect Sports: Season Two Template:En dash Xbox 360 (2011)
- Joy Ride Turbo Template:En dash Xbox LIVE Arcade (2012)
References[]
- ↑ "Microsoft Agrees to Acquire BigPark Inc". Microsoft. Archived from the original on May 10, 2009. Retrieved 2011-03-29.
- ↑ "Amid Layoffs, Microsoft Acquires Game Company BigPark". www.cbsnews.com. 7 May 2009. Retrieved 2020-02-02.
- ↑ Kyllo, Blaine (January 24, 2014). "BigPark Studios enters the interactive-TV arena". The Georgia Straight. Retrieved February 7, 2019.
- ↑ "A Microsoft Studios Website Cleanup Turned Into Unfounded Rumors Of Impending Layoffs". Game Informer. Archived from the original on March 10, 2016.
External links[]
Lua error in Module:Authority_control at line 158: attempt to index field 'wikibase' (a nil value).
Template:Canada-videogame-company-stub
Template:Microsoft-stub