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EA Vancouver
TypeDivision
IndustryVideo games
Predecessors
Founded1991; 34 years ago (1991) (as EA Canada)
Headquarters
Burnaby, British Columbia
,
Canada
ProductsNHL series (1991–present)
EA Sports FC series (2023–present)
FIFA series (1993–2022)
SSX series (2000–2012)
NFS series (1994–2000, see EA Black Box)
Skate series (2007–2010, see EA Black Box)
Number of employees
1,300
ParentElectronic Arts
File:EA - Electronic Arts Office - Canada.jpg

Former headquarters of Bight Games, later made an office of EA Canada, the property then sold off

EA Vancouver (formerly known as EA Burnaby, then EA Canada) is a Canadian video game developer located in Burnaby, British Columbia. The development studio opened as Distinctive Software in January 1983, and is also Electronic Arts's largest and oldest studio. EA Vancouver employs approximately 1,300 people, and houses the world's largest video game test operation.[1] It is best known for developing a lot of EA Sports and EA Sports big titles, including EA Sports FC (formerly FIFA), NHL, SSX, NBA Street, NFL Street, EA Sports UFC, and FIFA Street titles. As well as a number of NBA Live and NCAA Basketball titles between 1994 and 2009.

Premises[]

The campus consists of a motion-capture studio, twenty-two rooms for composing, fourteen video editing suites, three production studios, a wing for audio compositions, and a quality assurance department. There are also facilities such as fitness rooms, two theatres, a cafeteria, coffee bars, a soccer field, and several arcades.

History[]

EA Vancouver is a major studio of the American gaming software giant Electronic Arts (EA) which has many studios around the globe. EA, based in Redwood City, California, had acquired Distinctive Software in 1991 for $11 million and renamed Distinctive Software to EA Canada. At the time of the business acquisition, Distinctive Software was noted for developing a number of racing and sporting games published under the Accolade brand. Since becoming EA Canada, EA Canada has developed many EA Games, EA Sports, and EA Sports BIG games.

EA Seattle, formerly Manley & Associates, was closed in 2002. Half the jobs were moved to EA Vancouver.[2]

EA acquired Black Box Games in 2002 and Black Box Games became part of EA Canada under the name of EA Black Box. EA Black Box later became an independent EA studio in 2005. After its acquisition, EA Black Box became the home of several franchises, such as Need for Speed and Skate. The studio was later shut down in 2013, after a series of restructurings and layoffs within EA.

In 2011, EA Canada acquired Bight Games, a maker of freemium games.[3]

Games developed[]

Year Title Platform(s)
2011 FIFA 12 Microsoft Windows, PlayStation 2, PlayStation 3, Xbox 360
Fight Night Champion PlayStation 3, Xbox 360
NBA Jam: On Fire Edition
NHL 12
2012 FIFA 13 Microsoft Windows, Nintendo 3DS, PlayStation 2, PlayStation 3, Wii, Xbox 360
FIFA Street PlayStation 3, Xbox 360
Grand Slam Tennis 2
NHL 13
SSX
UEFA Euro 2012 Microsoft Windows, PlayStation 3, Xbox 360
2013 FIFA 14 Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One
NHL 14 PlayStation 3, Xbox 360
2014 2014 FIFA World Cup Brazil
EA Sports UFC PlayStation 4, Xbox One
FIFA 15 Microsoft Windows, Nintendo 3DS, PlayStation 3, PlayStation 4, PlayStation Vita, Xbox 360, Xbox One
NHL 15 PlayStation 3, PlayStation 4, Xbox 360, Xbox One
2015 EA Sports UFC Android, iOS
FIFA 16 Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One
NHL 16 PlayStation 3, PlayStation 4, Xbox 360, Xbox One
2016 EA Sports UFC 2 PlayStation 4, Xbox One
FIFA 17 Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One
FIFA Mobile Android, iOS, Windows Apps, Windows Phone
NHL 17 PlayStation 4, Xbox One
2017 FIFA 18 Microsoft Windows, Nintendo Switch, PlayStation 3, PlayStation 4, Xbox 360, Xbox One
NHL 18 PlayStation 4, Xbox One
2018 EA Sports UFC 3 PlayStation 4, Xbox One
FIFA 19 Microsoft Windows, Nintendo Switch, PlayStation 3, PlayStation 4, Xbox 360, Xbox One
NHL 19 PlayStation 4, Xbox One
2019 FIFA 20 Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One
NHL 20 PlayStation 4, Xbox One
2020 EA Sports UFC 4 PlayStation 4, Xbox One
FIFA 21 Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X, Stadia
NHL 21 PlayStation 4, Xbox One
2021 FIFA 22 Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X, Stadia
NHL 22 PlayStation 4, Xbox One, PlayStation 5, Xbox Series X
2022 FIFA 23 Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X
NHL 23 PlayStation 4, Xbox One, PlayStation 5, Xbox Series X
2023 EA FC 24 Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X
NHL 24 PlayStation 4, Xbox One, PlayStation 5, Xbox Series X
EA Sports UFC 5 PlayStation 5, Xbox Series X

Template:Col-break

EA Sports[]

Games developed for publishing by EA Sports:

  • 3 on 3 NHL Arcade
  • 2002 FIFA World Cup
  • 2006 FIFA World Cup
  • 2010 FIFA World Cup South Africa
  • 2014 FIFA World Cup Brazil
  • EA Sports UFC
  • EA Sports UFC 2
  • EA Sports UFC 3
  • EA Sports UFC 4
  • EA Sports UFC 5
  • FIFA International Soccer
  • FIFA Soccer 95
  • FIFA Soccer 96
  • FIFA 97
  • FIFA: Road to World Cup 98
  • FIFA 99
  • FIFA 2000
  • FIFA 2001
  • FIFA Football 2002
  • FIFA Football 2003
  • FIFA Football 2004
  • FIFA Football 2005
  • FIFA 06
  • FIFA 07
  • FIFA 08
  • FIFA 09
  • FIFA 10
  • FIFA 11
  • FIFA 12
  • FIFA 13
  • FIFA 14
  • FIFA 15
  • FIFA 16
  • FIFA 17
  • FIFA 18
  • FIFA 19
  • FIFA 20
  • FIFA 21
  • FIFA 22
  • FIFA 23
  • EA Sports FC 24
  • FIFA Street (2012)
  • FIFA Manager 06
  • FIFA Online
  • FaceBreaker
  • Fight Night Round 4
  • Fight Night Champion
  • Grand Slam Tennis
  • Celebrity Sports Showdown
  • Cricket 07
  • John Madden Football '93 (Super NES)
  • Knockout Kings
  • Madden NFL 07 (Wii)
  • MVP 06 NCAA Baseball
  • NBA Live 95
  • NBA Live 96
  • NBA Live 97
  • NBA Live 98
  • NBA Live 99
  • NBA Live 2000
  • NBA Live 2001
  • NBA Live 2002
  • NBA Live 2003
  • NBA Live 2004
  • NBA Live 2005
  • NBA Live 06
  • NBA Live 07
  • NBA Live 08
  • NBA Live 09
  • NBA Live 10
  • NCAA March Madness 98
  • NCAA March Madness 99
  • NCAA March Madness 2000
  • NCAA March Madness 2001
  • NCAA March Madness 2002
  • NCAA March Madness 2003
  • NCAA March Madness 2004
  • NCAA March Madness 2005
  • NCAA March Madness 06
  • NCAA March Madness 07
  • NCAA March Madness 08
  • NCAA Basketball 09
  • NCAA Basketball 10
  • NHL '94
  • NHL 95
  • NHL 96
  • NHL 97
  • NHL 98
  • NHL 99
  • NHL 2000
  • NHL 2001
  • NHL 2002
  • NHL 2003
  • NHL 2004
  • NHL 2005
  • NHL 06
  • NHL 07
  • NHL 08
  • NHL 09
  • NHL 10
  • NHL 11
  • NHL 12
  • NHL 13
  • NHL 14
  • NHL 15
  • NHL 16
  • NHL 17
  • NHL 18
  • NHL 19
  • NHL 20
  • NHL 21
  • NHL 22
  • NHL 23
  • NHL 24
  • Rugby 2005
  • Rugby 06
  • SSX (2012)
  • Total Club Manager 2005
  • Triple Play 96
  • Triple Play 2000
  • UEFA Champions League 2006–2007
  • UEFA Euro 2004
  • UEFA Euro 2008
  • UEFA Euro 2012
  • World Cup 98

Template:Col-break

EA Sports BIG[]

Games developed for publishing by EA Sports BIG:

  • Def Jam Vendetta
  • FaceBreaker
  • FIFA Street (2005)
  • FIFA Street 2
  • FIFA Street 3
  • Freekstyle
  • NBA Street
  • NBA Street Vol. 2
  • NBA Street V3
  • NFL Street
  • NFL Street 2
  • NFL Street 3
  • NFL Tour
  • Sled Storm
  • SSX (2000)
  • SSX Tricky
  • SSX 3
  • SSX On Tour
  • SSX Blur

EA Graphics Library[]

EA Graphics Library or EAGL is a game engine which was created and developed by EA Canada. It is the main engine used in some of EA's games, notably the Need for Speed series, and was also used in a few sports titles from EA Sports.

Need for Speed: Hot Pursuit 2 and Need for Speed: Underground used the first version of the EAGL engine, (EAGL 1) Need for Speed: Underground 2 uses EAGL 2, Need for Speed: Most Wanted and Need for Speed: Carbon uses EAGL 3, Need for Speed: ProStreet and Need for Speed: Undercover uses EAGL 4; Need for Speed Undercover uses a modified version of EAGL 4 and combines it with the Heroic Driving Engine.

Need for Speed: World uses a modified EAGL 3 engine with the physics of the earlier games with an external GUI programmed in Adobe Flash.

During the development for Need for Speed: The Run, EA Black Box dropped its custom engine and adopted Frostbite 2 engine.[4]

See also[]

  • Project Ragtag, assisted in development

References[]

  1. "Electronic Arts". EA. 2013-05-09. Archived from the original on 2013-06-22.
  2. "Electronic Arts closing Bellevue game studio". 22 October 2002. Archived from the original on 29 November 2014.
  3. Takahashi, Dean (August 15, 2011). "EA acquires mobile game developer Bight Games". VentureBeat.
  4. Yossarian King (December 19, 2011). "Opinion: Why On Earth Would We Write Our Own Game Engine?". Gamasutra. Retrieved September 26, 2019.

External links[]

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